Plugin for online games

This week I finished the first section of the new course I started last week. I have to admit it was a bit harder than other Unreal topics I studied and I had to investigate a lot about some concepts that were completely new to me. Altough it was hard it was what I wanted, I need to keep learning new things to be a better programmer.

This first section allowed me to create a plugin that I can use in future games to create easily main menus to create sessions and join session using Steam. It's really easy to implement in other games because it works based on delegates wich makes the plugin completely independent of the game.


Additionally, I kept studying about C++ topics and I learned about shared pointers, soft pointers and macros. Shared and soft pointers were the hardest part by far, I already knew some things about shared pointes because I learned about them on the course, but it was a bit scary and exciting to know that there's an entire world I have to explore to create optimazed games. I know it will be hard but everyone started with this problem and I trust I'll achieve it.


About the game I'm working on, I achieved to implement the AI plugin with all the requierements but I can't write to much about it because I would have to explain some things I shouln't talk about.


I think it is all for this week, I hope you enjoy it and if you want to talk about some of the topics or you wanna give a suggestion you can write a comment and I'll be happy to talk with you. Thanks for your time!!!



Comments