Unreal multiplayer update, AI and back to basics
I continued the Unreal multiplayer course last week, although it has some interesting thing it doesn't explain in depth the things that I want to learn. I think there are some important topics about how replication works that the course should explain more in detail.
I also continued with my project, I discovered that adding replication to the Hit component the client could see how the objects moves while they are grabbed. It's a progress but I still having two problems, some strange behaviour occurs if the character who is grabbing the object stops moving (in the client screen the object returns to the location where it was grabbed and if the character moves again the object return in front of the character ) and if client's character grabs an object it doesn't happen in the server.
In the other hand, I added the elevator which will be activated putting the object grabbed on a trigger, it works pushing the object for now and I'm going to add a function for the object to be autodestroyed after a few seconds to allow the players to finish the current section.
I like to record videos of my projects and post them on Youtube, so I hope I'll share it the link on the next blog.
Changing the topic, this week coincided a presentation I saw about AI on Unreal and a package about A* on Unity that I'm using for a job, so I'm inspired to create a project with infiltration mechanics in Unreal (although it will have to wait until I finish my current project xd) and I wanna upgrade the AI that I coded for my Pacman (I'm sure that it will work better using A* instead of the algorithm I created)
Finally, I talked with a professional programmer and he gave me some topics to study. I'm investigating about them and it's been a great experience, I had an idea about some of them but investigating I discovered some interesting facts and It helped me to better undertand how C++ works, for example, I knew the keyword "const" but I didn't know what "const correctness" is.
I think it's all for this week, I hope you found it interesting, let me a comment if you want to talk about a topic or if you have a comment or and advice.
Thanks for your time 😁
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